As for the team size, at the biggest it was about 110 people.": Producer Jun Takeuchi ( Joystiq Interview ) We have pretty much been working on it since Resident Evil 4 itself came out. If we were to include the time spent in the concept and planning stages, then I guess it would be close to four years. "The actual development time itself has been just about three years. Co-op play was added to these concepts, which gave us a firm bedrock.": Production Director Yasuhiro Anpo ( Prima Games Interview) "The launch concepts were to use Wesker, the character of this series to change the stage of this game to Africa due to the progenitor virus and to develop this game with Resident Evil 4 as a fundamental base. "The story of Resident Evil 4 was like a side-story, so our aim was to continue the main Resident Evil story as a sequel": Producer Masachika Kawata ( Prima Games Interview) The idea we started with was so massive that we had to shrink it down while we were giving it form.": Producer Jun Takeuchi ( The Art Of Resident Evil 5) "We started development in 2004, and we knew it would be a long road before the game would hit shelves, so we wanted to focus on pushing the technology to its modern limits. Resident Evil Village is available now on PC, PS4, PS5, Stadia, Xbox One, and Xbox Series X/S.Quotes from the development team regarding Resident Evil 5 conception and early direction: But that's a question for another Resident Evil game to answer. Perhaps the bigger mystery isn't whether Ethan's alive, but what's happened with the Mold. Since Ethan's made out of Mold, he could be brought back in any form at any time, so long as the Mold survives. Still, in the logic of Resident Evil Village, Ethan showing up is absolutely possible. After all, Ethan from however many years ago showing up isn't just a crazy revelation, it's also pretty silly. It's possible that Capcom never intended for the mysterious figure's identity to be revealed, or that Capcom is intentionally out to trick anyone who breaks the game to see the character's face. There is a question to be asked about the validity of this reveal. With one mystery solved, another has clearly risen to take its place. Despite it being well over a decade after Ethan Winters' death, here he is again, unaged, hand still remained, in the same outfit as players left him even after he gave his jacket to baby Rose and Chris Redfield. The surprise reveal is that the figure is none other than Ethan Winters himself walking down the road. This way, instead of watching Rose's SUV drive off in the distance, the player can zoom into what's happening and see the mysterious figure for themselves. The Resident Evil Village mod from Otis_Inf allows the player to detach the camera from third-person and float around the scene, both as the scene continues to play or with the scene paused. With the help of a photo mode mod, Resident Evil Village players have been able to see for themselves who the mysterious figure is. RELATED: Resident Evil Village Demade Into PS1 Game She then gets into a vehicle and is driven away, only to be stopped by a mysterious figure who is never revealed - until now. Those who have finished Resident Evil Village know that the game ends with a very interesting post-credits sequence, leaving one big mystery in players' laps as the screen fades to black. The post-credits features a young woman, revealed to be Ethan Winters' now-grown daughter Rose, visiting her father's grave. Now one of the game's largest lingering mysteries has been solved, but it requires a mod to experience. Fair warning, this features massive spoilers for the end of the game. Questions regarding the village itself, its inhabitants, and how protagonist Ethan Winters and his family fit into the situation are all core to Resident Evil Village's story. Resident Evil Village, the eighth mainline game in the series, is no different. Resident Evil is a franchise filled with mystery, going all the way back to the original game and its mysterious mansion filled with dark secrets.
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